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“Greak: Memories of Azur is tantalisingly close to being a good game, but multiple design decisions pull it back from a recommendation. Despite a gorgeous art style and pretty soundtrack, actually playing this one is too often a fiddly and imprecise lesson in frustration.” Read the full scored review on NME.com
“How many lines of dialogue is enough for a Groot? That’s the kind of question that buzzes around my mind when given the chance to speak to Steve Szczepkowski and Richard Jacques, the senior audio director and composer, respectively, for the upcoming Guardians Of The Galaxy game. How often do you get to ask someone something like…
Valve shake things up, again.